08 March 2026

Team 8 Scaffolding Concept

 Games We Chose

Cooking Mama: Cooking Mama: Let's cook! - Apps on Google Play

Hidden Folks: Hidden Folks games

Our motivations for Cooking Mama include mostly nostalgia with a little bit of fun as we both enjoy this game. The core mechanics revolve mainly around a touch-based motion, just through a mouse. We think this touch-based mechanic can be implemented and improved through touch-based food utensils (ranging from cooking prep to final serving utensils). We really thought about games that don’t use WASD, and how we can physically make the game feel like you are actually cooking with Mama.

For Hidden Folks, we thought of a game that doesn’t have many inputs and is simple but fun/thought provoking, and it isn’t a game that many people may know about. The core mechanics involve looking around, zooming in/out, and clicking on objects to find them within the level, you can think of it like “Where’s Waldo” or “I Spy”. We figured this would be fun to express through different kinds of sight related objects and have more fun with the design considering there aren’t many inputs to worry about. Again, considering games without WASD movement, we also thought about how different objects can be used as a controller. We did go a little heavier into a sort of foot controller/aspects to give a new perspective with typical controllers.

Peer Review Questions

-        Is there anything in our designs you feel should be removed, added, or replaced?

-        Do you have any concerns about our designs potentially not meeting the final submission requirement in some way?

    Cooking Mama designs






Hidden Folks Designs







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