15 March 2026

Scaffolding: Progress Review - Team 18

 Our custom controller for Buckshot Roulette is designed to physically resemble a stylized shotgun, reinforcing the tense, risk-based gameplay of the original experience. The controller features a 3D-printed shotgun body with a visible trigger, safety switch, and barrel, visually matching the central mechanic of the game: deciding whether to shoot yourself or the dealer. The safety switch acts as the power toggle for the controller, requiring the player to “arm” the device before interacting with the game.


The primary input is a physical trigger that activates a shot. A distance sensor located at the end of the barrel determines the target of the shot: if the player aims the barrel close to themselves, the system registers an attempt to shoot the player; if aimed outward beyond a set distance threshold, it registers a shot toward the dealer. A pressure sensor on the controller body allows players to cycle through items, while an item-select button activates the selected item in the game. This design transforms the psychological tension of Buckshot Roulette into a tactile and immersive physical interaction.






Check if the safety is off, else the controller is off.

Check if the main trigger is pulled.

If the main trigger is pulled {
"Shoot the Gun" which means {
Distance sensor at the end of the barrel checks the distance. 
If its less than the cut off value (maybe 2 inches for now): Process an attempted shot to player
Else: Process an attempted shot to dealer.
}
}

If the main trigger is not pulled {
"Check selected item" which means {
Check what the pressure sensor is returning to determine what item is selected.
}
If the item select button is pressed: Process a click on the selected item in game.
}

Start Loop From Start

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