29 March 2026

Prototype Review Team 5

For our prototype, we wanted to make a Pip boy that lets do the main things in the game like combat, interaction, looting, and inventory management. Its conceptual relationship is that the player uses the Pip boy in game to manage their inventory, heal, and equip items and even more things, so the game really revolves on you using the Pip boy in order to succeed and its always on the players arm so we wanna put it on our arm as well. The main mechanics are tilting the circuit playground express to move the mouse, we have a button that does left click, the light sensor presses “TAB, a switch presses Q”, another button presses E and a potentiometer does the scroll wheel. 

 
What are some changes to the design to make it more comfortable for the player to where? 


Do these inputs we have for the controller make sense, or should we change them/ what should we change them to?








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