08 March 2026

Scaffolding: Concept Review - Team 1

Mario Bros.

The first game we chose for this project is the arcade game Mario Bros. Since it’s a less popular game from a time before Super Mario became a franchise, we thought it would be fun to go back to basics and create something unique for it. The core mechanics have the player running and jumping to defeat enemies and clear rooms. Bringing the setting of the game to real life through an alternative controller would beneficially immerse players in the game world and further inspire cooperation, such as using a wrench to turn a bolt (using a potentiometer) as plumbers would.






Game Link:

https://vimm.net/vault/?p=play&mediaId=521

Feedback Prompts:

  • Would you rather use a single-player or multiplayer controller?
  • Would you rather play with interacting with an enemy design or one from the environment?


Fireboy & Watergirl in the Forest Temple

For our second game, our team chose Fireboy and Watergirl. We thought this would be a great game to explore the aesthetics of for its elemental time and co-op potential. The core mechanics have both players work together to move, jump, collect gems, and solve puzzles to escape each level. Using an alternative controller to further cultivate co-op could focus on the thematic nature of the fire and water of the game, as well as co-op.






Game Link:

https://www.coolmathgames.com/0-fireboy-and-water-girl-in-the-forest-temple

Feedback Prompts: 

  • Would you rather have a controller themed around the gems or doors of the game?
  • Would you be interested in seeing the levers in real life?

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.