Unique Game Controller - Beer Keg
I chose to make a beer keg controller for the classic game called Tapper. Tapper is a classic game that allows you to take control of a bartender and start serving and collecting beer and tips for and from your customers. My intent is to make you really feel like you are a bartender during rush hour. The keg is designed to mimic an actual beer key, I want it to be a scale model of it. The design of the keg allows you to pull the lever to pour the drinks along with a motion sensor to tell if you are facing either the left or right. Then the potentiometer is used as a way to move up and down.
Design
Circuits
Pseudo Code/*
Install Adafruit playgrounnd to Arudino
Add Circuit Playground Library
Add Potientometer Library and define it
Add PIR Motion Sensor Library and define it
Add
*/
void setup() {
//Add CircuitPlayground.begin();
//Add Keyboard.begin();
//Initialize the Motion Sensor and the Potientometer giving base values for it
}
void loop() {
//Add loop to control Accelometer when only going Up or Down
//When up press Keyboard.Spacebar and when down no click
//Add loop to control PIR motion Sensor
//When light sensor is below a certain value, keyboard press left arrow
//When light sensor is above a certain value, keyboard press right arrow
//Add loop for Potientometer
//When Potientometer is turned move player up or down depending on direction
}
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