22 October 2023

Scaffolding: Progress Review - Space Invaders Extreme

The controller I'm creating is for the game Space Invaders Extreme. This controller resembles a spaceship because I wanted the players to feel like they are actually controlling the spaceship that is currently in front of them while they are playing the game. You can open up the cockpit of the controller and press the button on the CPE to turn it on and then close it to simulate you are getting “inside” the spaceship and it also activates the controller. Next, because you need to move around the menus and while fighting you can tilt the controller in order to use the arrow key inputs. This also simulates that the spaceship you are controlling is in "combat" and flying. The potentiometer may be turned either way for the player to store the power-ups that they get in the game. Finally, the light sensor is used for shooting in the game and it's supposed to look like a "cannon/gun" that spaceships have. When you uncover the light sensor you shoot in-game, uncover and cover the sensor to shoot fluidly. The resting position of your hands are supposed different but familiar compared to when you hold a normal controller.


Controller Sketch:




Schematic:



Pseudocode:



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