23 March 2025

Scaffolding: Prototype Review | Final Team 4

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Prototype Description

My prototype is a custom game controller designed for a simple movement-based game. It uses a rotary encoder to determine the player's direction and a linear potentiometer to control movement speed. Unlike a traditional joystick, this setup allows for precise directional control while maintaining an intuitive forward-backward motion. When the rotary encoder is turned to face a specific direction (up, right, down, left), pushing the potentiometer forward moves the player in that direction at a speed relative to the potentiometer’s position. This design takes inspiration from traditional twin-stick movement mechanics but reimagines it through a dial-and-slider interface for a unique, tactile experience.

Mechanics of Operation

  1. The rotary encoder sets the movement direction (WASD).

  2. The potentiometer determines whether the movement key is pressed and how long it is held.

  3. The Arduino, using the Keyboard library, sends these inputs to the game as standard keyboard commands.

Peer Review Questions:

  1. Does this control scheme feel intuitive compared to a standard joystick?

  2. Would adding a button for sprinting or stopping improve the experience?


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https://www.youtube.com/watch?v=zsuKRUZms_8




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