Here are the two games we are considering for our controller:
Super Monkey Ball Banana Mania |
Balan Wonderworld |
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Motivation for this game: Our motivation for working with this game is it's easy to understand gameplay that can easily be translated into a custom controller that simultaneously compliments the gameplay as well as enhances the user experience. Core Mechanics: The core mechanics of Super Monkey Ball Banana Mania is movement, and "spin dash", which propels the character forward. Mechanic Expression: These mechanics could benefit from and be expressed through a custom controller because the stage tilts and the monkey's ball rolls in any direction, which can easily be adapted into controllers that can either be tilted or rolled, making the player feel more immersed through conveyance, mappings, and restrictions. Mechanic objects or gestures: The gestures from the Wiimote gave us the idea to have an accelerometer that tilts the game's stage. Questions: We wonder how it could be conveyed to use spin dash for a controller that is a ball. We also have a question about how you would read input from a rolling ball controller. |
Motivation for this game: Our motivation for working with this game is it's artistic style and simplified controls. It will be fun to create a themed controller based around the whimsical themes of this game that also enhance the player's experience. Core Mechanics: There are three core mechanics that Balan Wonderworld uses: movement, Costume Action, and costume changing. Mechanic Expression: These mechanics could benefit from and be expressed through a custom controller by style and functionality; the controller can be designed to fit the theme of the game and compliment the game's core mechanics through actions that compliment the character's actions when using the game's mechanics. The gestures from the Mechanic objects or gestures: Wiimote gave us the idea of using tilt controls to make the character move and spin. Questions: We have a question about how to make a part that spins but always comes to rest facing forward. We also have a question about how we'd make custom ball bearings for one of our concept designs. |
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