Our controller prototype is designed to look like a broom, similar to the one the main character rides on in the game. The broom is full-size, so it can be ridden by the player in the same way. Moving the controller will move the character in the same direction, giving the player the experience of being the character. By shouting, you can activate the bomb, and by holding your hand over the distance sensor, you'll enter focus mode.
(Circuitry of the controller)
(Controller image)
(Video)
Question 1) Would it be better to try to make the character continue moving until the controller is moved to a neutral position, or would it be better to make the character only move while the controller is in motion, regardless of the controller’s current position?
Question 2) The current plan is to hide the circuitry in the broom’s bristles, with the wire coming out of the front of the broom’s handle. Would it be better to have the wire come out the back of the bristles? This would make the minimum wire length shorter, but could make the controller awkward to use because of the wire facing backwards.
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