30 October 2024

Scaffolding: Prototype Review - Team 17


Jordan Oliver & Gary Hazelgren

The controller prototype for the game "Run" is an innovative alternative controller designed to enhance your experience through intuitive physical interactions. The controls include a flex sensor, a sound sensor and a distance sensor. The flex sensor is used to detect jumps, responding to the player's bending their wrist, the sound sensor is used for left movement and the distance sensor is used for right movement. Conceptually, the design aims to create a more inclusive gaming experience, allowing players with limited dexterity to participate actively. By translating physical gestures into in-game actions, the prototype bridges the gap between traditional controller interfaces and player capabilities, making the game more accessible.

Feedback Questions:

  1. How effective do you think the gloves will be in providing precise control without causing frustration during gameplay?


  1. Are there any potential improvements or alternative sensors you would recommend to enhance the prototype’s responsiveness and overall user experience?


(Photo of controller)



(Photo of circuit)


(Video of prototype)

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