16 October 2024

Team 3 Concept

We decided that we would either create a controller for the games “The Exit 8” or “Fireboy and Watergirl.” 

https://store.steampowered.com/app/2653790/The_Exit_8/

https://www.coolmathgames.com/0-fireboy-and-water-girl-in-the-forest-temple?utm_source=google&utm_medium=cpc&utm_campaign=20526927077&utm_source=google&utm_medium=cpc&utm_campaign=20526927077&gad_source=1&gbraid=0AAAAABcGAVzefIuIZc6ncbdo1kO0LPI1i&gclid=Cj0KCQjwyL24BhCtARIsALo0fSCY5r8q4SqSHBDJ8z1Kc4Kc5eYsu5W2DCvtB1NjXESLxSfK22Hl8eMaAoWyEALw_wcB#immersiveModal

Exit 8 is an anomaly spotting game, with walking as the only thing a player has to do. Fb/Wg is a two character platform game. These two games have limited controls, and so are perfect for this assignment. Exit 8 requires a lot of looking around, but not a lot of up or down, so it will work well with an alternate controller. Fb/Wg is designed as a two player game, but is player on one keyboard. Creating an alternate controller allows for a better two player experience. 

We seemed to be stuck thinking in a box, what are some ways we could add variety?

Can you thinking of any sensor/control/input that would have an intuitive output for these games?













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