08 November 2023

Scaffolding: Prototype Review - Five Nights at Freddy's

Hello? Hello? Well, if you’re hearing this, then you made it to post two! Congrats! 

Sorry for the delay, we’ve had some…technical difficulties on our end here at Fazbear Entertainment, but we’re back to show you the newest version of our Office Controller! Overall, the construction of the controller feels pretty clear: 3D printed parts, using clasps and doors to allow for the circuitry to be accessed and maintained. Now, pressing the touch sensor will close or open the corresponding door (as well as changing the RGB LED accordingly). Covering the light sensor presses the light button, and uncovering it presses it again, turning it off (these also trigger the corresponding white LED). These actions, since they move the mouse, will also move the game view. The toggle switch on the stage moves the game view without pressing any buttons, and the potentiometer cycles through the options on the in-game camera device.

1. Briefly shouting at the sound sensor in one of the circuit playgrounds is used to open or close the camera device. Is there a better way to go about that using another internal pinout on the CPE/B?

2. For cosmetic additions, am I better off using & painting clay or more PLA filament?



Here's some looks at my controller "prototype", though it's more blueprints at this stage since most of my attempts at 3D printing have yielded nothing successful. The Circuit Playgrounds lay under the top parts of the stage, while hollowing in the walls allows for the light (and touch, not pictured) sensors to nestle in them.






Circuit image & demo video WIP

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