26 March 2022

Scaffolding Concept Review - Space Invaders Leo

The game that I choose to create a control for is Space Invaders. The overall concept is to have more free-range attacks and effects so you can use them against your enemies who are coming down. The idea of this controller is to give more freedom to the player to have in a familiar setting.

I have designed the controller to be a movement one. You pick the controller and when you move the controller to control the tank that fights the alien invaders. To shoot you have to shook the control in front. You need to shake not too hard in order to keep shooting, if you want to keep a good space you can move and shake at the same time in order to destroy the invaders.

The cpe is on the center of the controller so it can work properly. The movement needs to be gentle in order not to take out the CPE is not taken out or break. The idea is to have some otherly safe control to work around.

                                                              The main design of the controller and the settings that makes it work.


                                                                   The overall close-up design of the controller. The sounds come out and how things are working around when the control is not being used.

                                                                

                                                                The inside of the controller. The CPE working around and how the connections are made around. Things should be connected and fully operational.                                                    


The buttons is just for decoration and is the prototype is made out of a carbon box and ideas. Its to be set to be the same size as the keyboard to be comfortable to control it. Its most important feature is like playing a calm game.

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