29 March 2022

Concept Review - Hongxu Li

  Concept Review - Hongxu Li







The game I chose to work with is Journey. The game is one of my favorite games. The character of the game has a smooth movement which suits the analog input well. Using a customized controller would enhance the game experience. Furthermore, the game requires minimum inputs since the game has a well-established camera following system. Therefore, the customized controller could just focus on the character's movement without worrying too much about the camera control to compromise the game experience. The first control is to use the accelerometer to simulate the direction inputs (WASD) and jump (space). Then, using a sound sensor as the humming key (charge key, Ctrl key on the keyboard) matches the theme of the game perfectly. The second control input is to use a potentiometer to simulate the direction input, use the sound sensor as the humming key, and then use the temperature sensor (blowing) as the jump key. The last control input is to use the combination of an Ultrasonic sensor and accelerometer to simulate direction inputs. Then, use a knob (potentiometer) to simulate the charge and jump input. 


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